Everything changed.
Introduction
Hello there, coders! Today, I'm going to be sharing my experiences with planning and coding a text-based CYOA game in Python!
The Overhaul
I overhauled everything. Why?
Well, it all started when I felt some doubt about my game.
I felt like everything was going alright, when I took a closer look, and saw that there was no CYOA elements in it whatsoever!
The problem with it, was the fact that you chose 4 items in the beginning, and the story unfolds right in front of your eyes.
There was only one single choice in the entire game.
This was why I started version 2, where the player wouldn't choose any items in the beginning and make the choices inside of the haunted mansion.
When I got into writing the story, I just kept overcomplicating it with souls, and arrogant mansion owners, that I just decided to scrap it completely.
There was also a version 3 but I completely forgot about it.
I think I scrapped it since there were just too many choices to code.
After all of this, I discovered a few things that needed to happen for me and probably the player to feel satisfied.
1. It needs to be a small game, but not too small
2. There must be choices in the game.
3. Lore is too complicated for a first game.
The final version (hopefully), was version 4. This one, was my saving grace!
Version 4
Version 4 included a few things.
I'll run through the basic story first.
The story was that you were an 11 year old trying to explore a mansion together with your big strong friend. You explore 3 settings and you reach a small final boss fight, (it's just a choice, and the boss name is Handrick Wilmar) for you to reach an ending!
The story so far is very boring, since you just choose slightly random things, but the conversations with your friend Garfield changes with the endings the player's heading for, so there's a bit of story telling!
The Code
I actually managed to optimize the 'inputting the name and confirming the name' code which I was really proud of!
I also got started on the story, but honestly, the game just feels like print statements and if statements.
That's the first game you make for ya!
Conclusion
Today, I talked about my experience with creating multiple scripts and stories for a CYOA game in Python! I think things are going to go well from now on! (I hope)
and with that,
signing off,
stewie
il granito Patagonia, grazie alla sua resistenza ad usura ed urti รจ usato principalmente in ambienti interni.
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